Pyxel Edit is a pixel art drawing application especially designed for working with tiles. Place tiles to form a level, edit them directly to see how they all work together, then export your tileset and the level data, and load it into your game. Tiles can even be flipped and rotated, still being editable and synced. This feature is inspired by the awesome Pixothello and Cosmigo Pro Motion, but taken one step further.
It also supports making animations, and exporting them as sprite sheets or animated GIFs.
Pyxel Edit is built in Adobe Air and runs on Mac and Windows. It reportedly also runs well in Linux under Wine.
Draw in one tile and they all update instantly. Tile instances can be rotated and flipped, still referencing the same tile data.
Make animations easily and export them as sprite sheets or animated GIFs. Onion skinning helps with aligning things between frames.
Pyxel Edit can import images of tilesets or mockups and identify all the unique tiles automatically, allowing you to edit and rearrange old tilesets or doing edits of mockups easily.
Export your canvas tilemap in XML, JSON or plain text format for super quick game prototyping. You can also repeat the last export operation with a keypress, to quickly re-export for small changes.
Designed to feel familiar to other graphics applications, Pyxel Edit is really easy to learn.
Beta comes with both the software and a license key.